Castle of House Mhoire

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Castle of House Mhoire

Post by Taomagicdragon on Sun Dec 20, 2009 9:54 am

Castle Mhoire
Timer: 7 days on flagging, 20 hours on the tasks, 13 days on the main quest
Rewards: 1 GY coin + 100 mill xp for flagging. 1 GY coin + 25 mill xp for each task, 2 GY coins + 50% xp towards your next level + Champion of House Mhoire title + 5-use Mhoire Castle Treasury Key, and Knight of the (SE,SW,NE) Tower titles for the main quest.
Requirements: None, Flame Protection rare is preferable for a couple parts but not necessary.

Part 1 - Flagging

The first part of the quest involves using the Ancient Stones in the Burning Wood area of the Graveyard at 66.5s 44.7w, to the left of the bunker. It will be an NPC and give you a Strange Jewel and some lore. The lore can help you figure out how to use this jewel and can be translated by Kuyiza bint Zayi the Translator in Zaikhal but is not a required step.

You must now face the three champions of House Mhoire at the following locations, defeat them and loot a Brand (candle) from each one (meaning 3 total). You'll need to use your Strange Jewel at each coordinates to spawn the boss:

Lady Saliane - 65.0S 44.2W (inside a bunker) - Ghost, weak to Lightning, Fire, Slash, and Pierce (spawns Corrupted Pyre Frosts that are immune to fire and frost damage)
Lord Hendrel - 66.6s 45.2w - Undead, weak to Fire and Acid
Lord Trimere - 65.0s 45.5w - Skeleton, weak to Bludge, Slash, Acid, and Fire

Once you have all three brands you will need to head into the Upper GY area and, at 64.6s 44.1w is Lord Mhoire's Tomb flanked on either side by Guardian Statues. Hand the left-hand side one your three brands (in the order listed above) to receive a GY coin and 100 mill xp. The statue will also summon a portal to Castle Mhoire that you should take.

Note: If you ever do leave the castle for whatever reason, using this Guardian Statue will re-summon the portal.

Part 2 - Castle Mhoire Tasks

When you're on the castle you'll find a variety of every spawnable GY monster including the gargoyle-shaped Guardian Statues. Each corner of the castle hosts a tower with a portal that leads into it. Your goal is to get into the Northeast Tower's portal.

Inside you'll find a few NPC's by the drop, in front of you is the Shade of Antemy. He tells you about the main quest but we'll get to that later in Part 3. The two I'll go into detail on are the Shade of Ormend and the Shade of Fordroth. The timer is 20 hours.

The Shade of Ormend flags you to collect 10 Mhoire Signet Rings. These rings are found on the corpses of Noble Remains which spawn in numerous parts of the Mhoire Catacombs dungeon (beyond the door at the drop). This sprawling dungeon connects the four towers to each other. Simply destroy a Noble Remains and loot a ring, bring back 10 for some xp and a GY coin.

The Shade of Fordoth flags you with the task of killing 10 Guardian Statues (gargoyle-shaped). These NPC's that both attack you and can be killed by you are found inside the catacombs as well as on the castle itself. A great place to find them is in one of the test rooms in Part 3. Return when finished to claim another GY coin and some more xp. The timer is 20 hours.

Part 3 - Becoming a champion of House Mhoire

Make sure you first speak to the Shade of Antemy, at the Northeast Tower drop, to flag for this main quest. To start off, you need to pass the tests of the Southeastern, Southwestern and Northwestern towers. Each test involves puzzles and a hefty chance of death. Below are the directions to each test as well as how to solve them.

Test 1: Flames of Courage - Southeast Tower

From the Northeast Tower drop, stick left until you reach a large room; take the SE corner door then stick left to reach another large room; take the NW door then stick left to the first test.

This test takes place in a room that is filled with Flame Guardians (Fire Elementals, weak to Cold and Slash) as well as Spectral Flaming Skulls. These skulls, when touched, instantly kills you. The point of this test is to make it into the center of the room and speak to the Guardian of Mhoire statue. It will give you a Sword of Courage. You have 5 minutes to kill Flame Guardians. Each creature's corpse, if it drops one, becomes a usable NPC that will give you a blue flame. You must collect 10 of these flames and speak to the Guardian of Mhoire statue before the sword goes away to pass the test and earn a title.

It is advisable to bring a Flame Protection rare but can be done without one by using the overhead view and maxing it out (the skulls move slowly enough to dodge). If you're a melee, draw the elementals into a safe corner (like the one near the door that opens into this room) or have your archer and mage friends take them down for you.

Note: If you're using a rare, do Test 3 first then quickly recall and run back to the Northeast Tower drop and run to Test 1. This can be finished with 2-3 minutes left on the rare if solo.

Test 2: Guardians of Wisdom - Northwest Tower

From the Northeast Tower drop, tick left into a large room then take the NW door and stick left to another large room; take the SE door and stick left to the next test.

This test doesn't have the instant kill flames but, instead, has numerous Guardian Statues that want to kill you. What you need to do is run in there and speak to the Guardian of Mhoire Statue, near the far corner from the door and surrounded by 4 other statues that also won't attack you. The Mhoire Guardian will give you a block of text, an example is below:

DJZZKKE FBKV PTJ EKZCABKN MTNK
KLZB OJLNE CV TNEKN CD PTJN ZBTNK
XBK WCNDX XTJZB FCVED FBKNK WLMZTVD DTLN
XBK VKUX BKLN ZNLDBCVO FLHKD TV DBTNK
XBK XBCNE DKKQ ELIZCVO WMLIKD XBLX NTLN
XBK MLDX WCVE DXNTVOKDX ITJVXLCV ZTNK
RLVCDBIKVX WTN L ZBTCZK ITDX ATTN
DJZZKDD LVE XBKV C ILNQ XBK ETTN

The middle 4 lines are the part that you need to pay attention to and all begin with XBK:

XBK WCNDX XTJZB FCVED FBKNK WLMZTVD DTLN
XBK VKUX BKLN ZNLDBCVO FLHKD TV DBTNK
XBK XBCNE DKKQ ELIZCVO WMLIKD XBLX NTLN
XBK MLDX WCVE DXNTVOKDX ITJVXLCV ZTNK

In part 4 I'll list a full translation but the important part to look at are the final words.

DTLN - Air
DBTNK - Water
NTLN - Fire
ZTNK - Earth

Now remember those statues surrounding the Guardian of Mhoire? They each are Guardians of Flame, Earth, Air, and Water. The text dictates in what order to double-click them. If you go out of order you'll be sent to the Northeast Tower drop. Successfully use all 4 then talk to the Guardian of Mhoire for another title verifying your success. It's important to note that the order of the 4 middle lines changes each time so be careful.

An easy way to do this is simply to run in, use a statue, run back, then run in again once the killable statues have calmed down a bit. Having someone healing you is a good strategy as well.

Test 3 - Flames of Virtue Southwest Tower

From the drop, stick left to a large room and take the NW door. From here, stick left to another large room; use the SW door then stick left to yet another large room. In here, simply take the NE door and stick left to the third test.

This test involves the ever-so-famous skulls of death. Speak to the Guardian of Mhoire statue by the door opening in to this room to receive a Sword of Virtue and instructions to drop it into a certain set of flames. This room has a circles of blue flames each with a different name, you must bring it to the name the statue tells you to and drop the sword into it. The flame will give it back and tell you which flame to bring it to next. Repeat this process until you get a green message saying to go back to the guardian. Speak with it to receive your third title and complete your final test.

It is advisable to bring a Flame Protection rare but can be done without one by using the overhead view and maxing it out (the skulls move slowly enough to dodge).

Note: If you're using a rare, do Test 3 first then quickly recall and run back to the Northeast Tower drop and run to Test 1. This can be finished with 2-3 minutes left on the rare if solo.

Cleansing the Throne

Back in the Northeast Tower drop, speak to the Shade of Antemy who flags you for the Grand Hall portal across the room from him. This next dungeon is easy to navigate but here are the doors you'll need to take from the drop to the throne room:

South double door
NE double door
East then North corner
NW double door
NW double door
North then West corner (killable doors)
SW double door
South double door (killable doors)

In the throne room you'll find, at the North end, an Ancient Throne. Each person in your party must double click it to get the end rewards. This will spawn the Shade of Lord Rytheran. Defeat him and you'll find he drops GY coins, Castle Mhoire Treasury Keys, and 9 signet rings. Each person must also loot a ring to receive the final rewards.

Speak to the Shade of Antemy with the ring in your pack to receive your rewards!

Part 4 - Miscellaneous

The Sealed Treasury Vault, that you use all your Mhoire Castle Treasury Keys on, resides in the Grand hall behind the throne room where you fought Rytheran. Simply break down the North-side door and stick either left or right to reach a chest (two total).

You may find, in your travels on the castle and in the catacombs, Spectral Fountains. These NPC-items, when used, will disappear and perform a random effect. Below are examples of the good and bad effects:

Free GY coin
Free colo coin
Free Jester's Token
An Armor buff
An Armor debuff
An instant death
Portaled into a random part of the Mhoire Catacombs
Portaled high above the graveyard
Portaled into the Forbidden Catacombs (normally accessed via the PK-Small, Creepy Statue dungeon).

The spawn on the castle and inside the catacombs do drop all trophies and count towards any tasks associated with them.

Below is the full translation of the riddle in Test 2, remember the middle 4 lines will be in a random order.

SUCCEED WHEN YOU DECIPHER LORE
EACH GUARD IN ORDER IS YOUR CHORE
THE FIRST TOUCH WINDS WHERE FALCONS SOAR
THE NEXT HEAR CRASHING WAVES ON SHORE
THE THIRD SEEK DANCING FLAMES THAT ROAR
THE LAST FIND STRONGEST MOUNTAIN CORE
BANISHMENT FOR A CHOICE MOST POOR
SUCCESS AND THEN I MARK THE DOOR

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Taomagicdragon - 275 - Lightbringer
Ly'nette - 225 - Auburean's Sentinel
Shadow-light dragon - 205 - Knight of the Golden Flame
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Taomagicdragon
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